Bob Bledsaw will present seven seminars at Gen Con 2006:
SEM00058
Creating D&D
Dave Arneson, Bob Bledsaw and Ross Maker tell how Dungeons & Dragons grew in popularity, how they began designing D&D advenures, how the adventures were tested, problems found and solved and why Ross chose to become the games first Dwarf!       
2 Hours
8/10/2006 10:00
Hyatt; Canyon Hall
SEM00064
Publishing Your Game On Line
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
2 Hours
8/10/2006 16:00
Hyatt; Canyon Hall
SEM00059       
Creating D&D
Dave Arneson, Bob Bledsaw and Ross Maker tell how Dungeons & Dragons grew in popularity, how they began designing D&D adventures, how the adventures were tested, problems found and solved and why Ross chose to become the games first Dwarf!
2 Hours
8/11/2006 10:00
Hyatt; Canyon Hall
SEM00061
Publishing Your Game On Line
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
2 Hours
8/11/2006 16:00
Hyatt; Canyon Hall
SEM00060
Death and Resurrection of Judges Guild
Bob Bledsaw recounts how he obtained his first D&D license, how his company grew, faltered, and almost died, and is now regaining market share with resurrected products.
2 Hours
8/12/2006 10:00
Hyatt; Canyon Hall
SEM00062
Publishing Your Game On Line
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
2 Hours
8/12/2006 16:00
Hyatt; Canyon Hall
SEM00083
S.F. Infantry Combat Problems and Solutions
Bob Bledsaw explains how the boarding party combat between Darth Vader's minions and the princess defending soldiers, inspired him to design 'Imperial Infantry Squad'. His design was so flexible that it could merge with 'Traveler', 'Star Wars', 'Space Opera' or any other role-playing system. It provided 11 exciting scenarios and could be played as a board game simulation or role-playing simulation.
2 Hours
8/13/2006 10:00
Hyatt; Canyon Hall
SEM00058
Creating D&D
Dave Arneson, Bob Bledsaw and Ross Maker tell how Dungeons & Dragons grew in popularity, how they began designing D&D advenures, how the adventures were tested, problems found and solved and why Ross chose to become the games first Dwarf!       
2 Hours
8/10/2006 10:00
Hyatt; Canyon Hall
SEM00064
Publishing Your Game On Line
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
2 Hours
8/10/2006 16:00
Hyatt; Canyon Hall
SEM00059       
Creating D&D
Dave Arneson, Bob Bledsaw and Ross Maker tell how Dungeons & Dragons grew in popularity, how they began designing D&D adventures, how the adventures were tested, problems found and solved and why Ross chose to become the games first Dwarf!
2 Hours
8/11/2006 10:00
Hyatt; Canyon Hall
SEM00061
Publishing Your Game On Line
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
2 Hours
8/11/2006 16:00
Hyatt; Canyon Hall
SEM00060
Death and Resurrection of Judges Guild
Bob Bledsaw recounts how he obtained his first D&D license, how his company grew, faltered, and almost died, and is now regaining market share with resurrected products.
2 Hours
8/12/2006 10:00
Hyatt; Canyon Hall
SEM00062
Publishing Your Game On Line
Bob Bledsaw is selling several of his works in down loadable format. Because he's been there, done that, he'll tell you about short run publishing, royalties or other arrangements for hard copies, putting up a website, selling your manuscript directly through a merchant account and more. Join Bob for all the ins and outs of publishing your game online.
2 Hours
8/12/2006 16:00
Hyatt; Canyon Hall
SEM00083
S.F. Infantry Combat Problems and Solutions
Bob Bledsaw explains how the boarding party combat between Darth Vader's minions and the princess defending soldiers, inspired him to design 'Imperial Infantry Squad'. His design was so flexible that it could merge with 'Traveler', 'Star Wars', 'Space Opera' or any other role-playing system. It provided 11 exciting scenarios and could be played as a board game simulation or role-playing simulation.
2 Hours
8/13/2006 10:00
Hyatt; Canyon Hall
