I know that some people are uncertain how to incorporate artifacts into their campaigns, seeing them only as mega-powerful magic items that will unbalance the party. I thought, rather than trying to address that issue myself, I'd just point people to stories that have done so. Each of the objects discussed below would qualify as an artifact--they may not all be insanely potent, but they are all unique items with a rich history and/or purpose in the setting.
The One Ring (Lord of the Rings)
The Glaive (Krull)
The Dark Crystal (The Dark Crystal)
The Ark of the Covenant (Raiders of the Lost Ark)
The Orb of Aldur (The Belgariad)
Blue Rose (The Elenium)
Stormbringer (Moorcock's Elric series)
Excalibur (the King Arthur legends)
The Great Machine on Epsilon 3 (Babylon 5; I realize this is sci-fi, not fantasy, but as an ancient source of great but mysterious power, the Machine's purpose in the story is still very much that of an artifact)
The Black Cauldron (The Black Cauldron)
The Spear of Longinus (Constantine)
There are plenty of others, but these, I think, make the point I wanted to make.
The One Ring (Lord of the Rings)
The Glaive (Krull)
The Dark Crystal (The Dark Crystal)
The Ark of the Covenant (Raiders of the Lost Ark)
The Orb of Aldur (The Belgariad)
Blue Rose (The Elenium)
Stormbringer (Moorcock's Elric series)
Excalibur (the King Arthur legends)
The Great Machine on Epsilon 3 (Babylon 5; I realize this is sci-fi, not fantasy, but as an ancient source of great but mysterious power, the Machine's purpose in the story is still very much that of an artifact)
The Black Cauldron (The Black Cauldron)
The Spear of Longinus (Constantine)
There are plenty of others, but these, I think, make the point I wanted to make.
