Right now I've got six players. Haven't changed too much yet in terms of adventurers but I've thrown a few random encounters in here and there to let the players get more use out of their encounter powers and to tempt them to use their daily powers.
Mark: Dwarf Fighter. Mark is a rule master but quite role player. His characters tend to be like him. Quiet but powerful when roused.
Jess: Elf Ranger. She hasn't played since 2nd edition. Lots of questions but she's enjoying the versitility of the ranger being able to use powers with bow or blade.
Brandon: Or as well call him, Brandon 2 (since there's another Brandon at the store). Playing a Dragonborn Warlord. Enjoying it and acts as the default party leader.
Sam: Hasn't played since 1st edtion. Not as many questions as Jess. Is playing a Dragonborn Cleric of Bahamut but is fighting with his furious nature and love of combat as opposed to what he feels the tenants of Bahamut are.
David: Playing a human wizard whose suffered some magical scarring in failed rituals. Is power hungry not for the sake of power but for the sake of magical knowledge. Gets into the RPG aspect but knows the rules very well.
Robert: Playing a jovial halfling rogue and knows tactics very well from his time of 40K. Stil lnot a rules master but able to exploit any design weaknesses quickly.

















