Clark
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Orcus |
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Stonefist, thanks for bumping this.
Clark |
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mtbdm |
OD&D, 1e, 2e, 3e, 3.5, C&C, 4e | ||
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OD&D, 1e, 2e, 3e, 3.5, C&C, 4e--we're all still Necro fans!
MtbDM
Q: MtbDM, what is good in life? A: To crush the PCs, see their character sheets pile before you, and hear the lamentation of their players. |
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WereSteve |
OD&D, 1e, 2e, 3e, 3.5, C&C, 4e | ||
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OD&D, 1e, 2e, 3e, 3.5, C&C, 4e--we're all still Necro fans!
Huh?!? Oh ... I dunno ... then again, I haven't been paying attention lately as I have found a new distraction which may replace my Necro habit even if only for a while. Nothing quite like a good fix of early White Dwarf magazines before the went completely Warhammer. Ahh ... the adventures, the monsters, the new for the time classes, and the occasional suggestion to rid OD&D of Vancian Magic and replace it with a spell point system ala RuneQuest. Definitely a bit of material to review considering that I am thinking of reverting back to an earlier edition ... just have to figure out which one ... Anyway, back to reading ...
The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their
views...which can be very uncomfortable if you happen to be one of the facts that needs altering. - Doctor Who
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Stonefist |
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Orcus wrote:
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Q1000 |
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"Nothing quite like a good fix of early White Dwarf magazines"
I have a good collection of those as well, I loved the old White Dwarf and Dragon mags before they both became house organs. The early days of AD&D had a lot of creativity by outside sources. Im looking at converting a few of the WD adventures and ideas in to 4.0 myself. ken |
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DrWaites |
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"Don't let WotC tear us apart" ....
You're not getting rid of me that easily. Doc |
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Orcus |
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Thanks Doc!
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WereSteve |
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I loved the old White Dwarf and Dragon mags before they both became house organs. The early days of AD&D had a lot of
creativity by outside sources. I'm looking at converting a few of the WD adventures and ideas in to 4.0 myself.
I still enjoy a lot of the early material as there seemed to be far more creativity when trying new and different things by third party publishers at the time than the majority of the dreck that has come out recently. Of course there have been the occasional bright spots over the past few years from Necro, Goodman, and a few others, but with the looming introduction of 4e my spending on new material has effectively come to a screeching halt. Since the group I am currently gaming with does not plan to go forward with 4E, most likely any conversions of White Dwarf material will either be cleaning up the 1st edition format or going with something like C&C or True20. Just a matter of seeing how things work out ...
The very powerful and the very stupid have one thing in common. Instead of altering their views to fit the facts, they alter the facts to fit their
views...which can be very uncomfortable if you happen to be one of the facts that needs altering. - Doctor Who
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LORD METAL DEMON |
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I realize that I'm not one of the more prolific/well-known members here, and that my opinion may not mean very much in the grand scheme of things, but I
don't plan on going anywhere Orcus, provided there is still room for D&D3.5 discussion here at the NG Forums. I really like it here and fully intend on
continuing my support for Necromancer Games in the future.
Besides, I still want/need my Demon-Lord autographed copy of the upcoming Tegel Manor.
~ METAL FOREVER ~
~ FOREVE R
METAL ~
~ OFFICIAL KILLER DM #718 ~ |
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Snoring Rock |
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Besides, I still want/need my Snoring Rock copy of the upcoming Tegel Manor.
Me too.... |
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Dark Mistress |
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Snoring Rock wrote: You mean the pop up version?
Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety. Benjamin Franklin For MSG - I am sure you can teach a monkey to scratch his butt, just tell him to watch you. After a couple of hours he should be a master at it. |
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Snoring Rock |
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Oh no, you got me in trouble with Big Daddy Orcus yesterday Missy!
You are hillarious woman! Hey, I want to appologize for going way too far on the off topic thread. Please accept my deepest regret. And you know....a
pop-up Tegel would actually be pretty cool wouldnt it? Maybe in 3.5e.... |
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Dark Mistress |
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No reason to appologize, it takes a lot to annoy me and even more to actually offend me. I am pretty layed back.
Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety. Benjamin Franklin For MSG - I am sure you can teach a monkey to scratch his butt, just tell him to watch you. After a couple of hours he should be a master at it. |
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Q1000 |
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Good, because I was waiting for SR to say he comes in the pop up version to..
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Evilopolous |
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I am sticking around definitely. In fact, I'm going to still be running my 3.5 Rappan Athuk Reloaded game for at least another 13-20 sessions, and we only
play bi-weekly! So there. By the way, I've ran many, many D&D campaigns before. But I don't think a single one has matched the Rappan Athuk
Reloaded game I've got going right now. Amazing! Simply amazing! Thanks Bill and Clark!
If anyone wants to check out my campaign log, it's under the Rappan Athuk section, titled, "The Next Group of Fools Daring To Enter the Dungeon of All Dungeons...." We're playing on Mother's Day! Woot woot! |
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Ifuritasfan |
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Clark,
You really want to keep the community together? Great, let me make a suggestion that will help you do this, and help keep people interested in your products even if they aren't willing to buy into what WotC is calling 4th edition. Write a set of conversion rules to take what 4th edition provides us with when it comes out, and reshape it into something that once more feels like the D&D we all have known and loved. Software developers do this for new products all the time, they have forum boards that developers and interested parties that can find them can post what they want and expect from a product. So do the same. Ask people that WANT that 1st edition feel what they feel they want to see in a gaming system. Then when you've got the input, take what you feel is a comprehensive picture of this ideal and rework the rules set. Of course something like this would be in ambitious project, but think about it for a moment. There's going to be some core mechanics to 4th edition that are going to be good (hopefully) but from what all I've heard about it on the various sites covering it... its "sum whole" is pissing off a lot of people... and for me... honestly, I get the same feeling about 4th edition that I feel when I see the new "Speed Racer" movie trailers. That it's utterly soulless, neon colored, cotton candy flavored, pop culture kowtowing, anime inspired, vapid trash. Not the dungeon crawling neo-gothic romp that we all remember D&D being and as such isn't REAL D&D. The UK had a movement a while back where people were demanding real Ale (CAMRA (CAMpaign for Real Ale)) in their pubs because what was being served was crap. Do the same with 4th edition. Sure it may take a couple years, but announce you're working on it, and you'll have people that would otherwise be unwilling to move to 4th edition considering it. My suggestion is that if necro is truly interested in 1st edition feel with modern appeal, then you need to gut the fish, discard the garbage, and mod the rules set so how the game is "played" returns to the true feel of D&D again. Don't think that every player should be able to "heal" ? Gut that rule and once more consolidate it to the classes that have historically been the healers. Don't think that the fighter should have special powers on top of his already superior combat prowess? Fantastic, gut it, and keep the fighter as the mortal coil fixated member of the party that leads boldly, but with caution all the same. Cook and others have written their own rules rewrites for 3rd edition... so what's stopping your company from doing them one better and really taking a hatchet to 4th edition when it comes out and fixing it? Heck, take a look at Green Ronin's Black Company setting (Based on Glen Cook's Black company books). They utterly scrapped the complete 3rd edition magic system and redid it into pure awesome. Seriously, About the only way I'd even consider 4th edition at this point is if you guys tore into it, ripped out the "gee whiz" garbage, and made it back into the game we all love. I've refrained from posting on the site for a while because I'm seriously trying to avoid being negative about 4th edition (since that's all everyone seems to be really talking about) and have instead been taking the "if you can't be positive, try not to rain on everyone elses parade" tact. However, this thread really got me thinking. If WotC can't get it right, then why not use what they do give us, bin the rubbish while keeping the core and show them how a REAL FRPG is supposed to look and feel.
Last Edited By: Ifuritasfan
05/11/08 00:25:02.
Edited 3 times.
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TheRavyn |
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Ifuritasfan wrote:As long as people keep saying stuff like "soulless" and "not D&D" I'm gonna keep on saying "try actually playing it". I think that if our tastes were radically different we would not both have gravitated to an old-school company. So please try the game before condemning how it plays, because you're drawing assumptions and posting opinions on them that may drive away potential newcomers to the game, these boards, and this 3PP. As for your idea of a "deconstructed" 4E, I think its a great idea! Seriously, you don't need to insult 4E to suggest such a thing. Even as a 4E fan, I'm also a fan of stripped down games (see: Microlite20!). Positive suggestions like this are incredibly more constructive than "4E took my lollipop" rants.
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---------- Flail Snail, Baby! ---------- ---------- |
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TheRavyn |
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Hmm, removing the powers and surges and stuff leaves you with a pretty streamilined character. For instance, here's the halfling rogue from Keep on the
Shadowfell in "streamlined" shape:
Halfling Rogue, Lvl1 AC16 Fort11 Ref16 Will13 hp25 Init +4 Str12(+1) Con13(+1) Dex18(+4) Int11(-) Wis(-) Cha16(+3) Melee +5(dagger) 1d4+1 dmg Ranged +8(dagger) 1d4+4 dmg Skills: Acrobatics(+11), Bluff(+8 ), Insight(+5), Perception(+5), Stealth(+9), Thievery(+11) Sneak Attack +2d8 dmg Gear: Leather Armor, Daggers(10), backpack, bedroll, flint&steel, sunrods(2), Thieves' Tools, rations(10 days), 50' rope, waterskin. I guess you could houserule this pretty easy, or Necro could do a 4E "Basic" game, maybe in a red box?
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---------- Flail Snail, Baby! ---------- ---------- |
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TheRavyn |
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Same character at 3rd lvl, with one of my homebrew magic items in "streamlined" terms.
Halfling Rogue, Lvl3 AC17 Fort12 Ref17 Will14 hp35 Init +5 Str12(+1) Con13(+1) Dex18(+4) Int11(-) Wis(-) Cha16(+3) Melee +6(dagger) 1d4+1 dmg Ranged +9(dagger) 1d4+4 dmg Skills: Acrobatics(+12), Bluff(+9 ), Insight(+6), Perception(+6), Stealth(+10), Thievery(+12) Sneak Attack +2d8 dmg Gear: Leather Armor, Daggers(10), backpack, bedroll, flint&steel, sunrods(2), Thieves' Tools, rations(10 days), 50' rope, waterskin. Magic Gear: +1 Vampiric Dagger (Level 2) Enhancement: Attack and damage rolls with weapon Critical: +1d6 damage Power: Free Action (3/day). Activate when you hit with this weapon. Gain 1d6hp immediate healing.
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Ifuritasfan |
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TheRavyn wrote: Ravyn, as long as I keep hearing people saying "play it first" in regards to 4th edition, when I've been studiously keeping up with what 4th
edition is offering for months...what I keep thinking of is those people trying to serve me a $hit sandwich with a zombie like grin on their face while saying
"How do you know you won't like it? Taste it first".
Look. I can, by studying what the sandwich is made of, what it smells like, the attitude of the people producing it, the prior products of the people
producing it, and what it's constituent components are, decide for myself whether or not it's something that looks even vaguely consumable. And no... I
don't need to "take a bite" to decide that a %%%+ sandwich is a %%%+ sandwich. And just to be clear on this, all the cheerleading in the world
isn't going to change what it is.
WotC can try spin it all it likes and tell me that it's raining, but the facts seem to indicate that it's just them pissing, and I'm smart
enough to know it.. (a homage to the old "Don't piss on me and try to tell me that it's raining" colloquialism)
I've been reading the press releases and rules leaks that have been coming out on Enworld and keeping my yap shut for months after deciding I'd take
a fresh look at it and let some more info leak out before I'd make up my mind or say anything more on the subject. I've been following the updates and
podcasts religiously, and some 4 months later, everything I've heard makes me more and more unhappy with what 4th edition is shaping up to be.
Also, one of the biggest arguments in favor of 4th edition is the whole "We gotta bringz in newbs or da game'll dieZ off". They use the need
to get new gamers as an arguement that D&D must change itself to attract new players. Thus is a fallacy in my opinion. The game itself is fine. What it
needs to be done is that D&Ds maketing need to change. Or should I say, it's LACK of proper marketing. D&D's image and how it is marketed is
the issue.
For the most part, D&D's marketing and product releases have been focused (for the last 15 years) on simply putting out new covers and increasing
rule density for consumption by the existing user base. This basically is them canibalizing the existing market base, and not growing new markets.
What brought you to the game originally? Was it aD&D with it's rules intense books? Or did it suck you in with a stripped down version that was more
fun? For me it was the red box, then the blue box.
Look at some of the other games out there... Settlers for example, starts off with a simple boxed version, and then it lets you build on it. But does
D&D have a widely available gateway version of the game? No. Sure there are some basic boxed sets out there, but they're not attractive to younger
kids, nor are they as widespread as they need to be.
As for the new product, thanks, I too think it's a good idea. But more importantly, forget the whole "house rule it in" concept. I'm talking about making it a necromancer games owned product and recognizably different rules set, along the lines of Monte Cook's Iron heros. Something such that necro products would be runable under 4th edition, but would become something extra cool under "necro rules" Hell, it even sounds like a cool marketing ploy. Have a blurb on the front. Plays with 4th edition D&D, but plays best under "Necro Rules" I bet you could even Sell t-shirts with "Necro Rules!!!" on them with an orcus logo. Thus advertising both the product line name of a "necro rules" system , and that Necro "Rules" as in it's better than D&D.
Last Edited By: Ifuritasfan
05/11/08 11:48:59.
Edited 1 times.
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