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        <title>SotD-Chapter 1: Adventure Aside </title>
        <link>http://necromancergames.yuku.com/topic/10197/SotDChapter-1-Adventure-Aside</link>
        <description>
        <![CDATA[ The sand reflecting the wrath of the sun back up on the weary Ubagesh. His arm hanging limp by his side, the cloth of robes - ripped and bloodied, dried and
baked in the growing heat of the sun. A faint trail of footsteps and drag mark of his drooped sword are the only indication that Ubagesh travelled in from the
sands outside the Vale. His skin bronzed and speckled with sand. The corner of his lip is fat and a trickle of blood runs down his chin into the scruff of his
brown goatee.... ]]>
        </description>

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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/191671/SotDChapter-1-Adventure-Aside#reply-191671</link>
			<description><![CDATA[ Now, returning you to your regularly scheduled master and delve... --Thus closes the Aside story-- Thank you. ]]></description>

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			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/191671</guid>
			<pubDate>Sat, 20 Mar 2010 08:01:12 PST</pubDate>
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			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/189915/SotDChapter-1-Adventure-Aside#reply-189915</link>
			<description><![CDATA[ A search of the room finds that it has been stripped of any valuables, other than the few remaining sconces.  A close inspection of the door reveals an
intricate, double-trap mechanism - one mechanical and one magical. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/189915</guid>
			<pubDate>Sat, 16 Jan 2010 17:33:41 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/188994/SotDChapter-1-Adventure-Aside#reply-188994</link>
			<description><![CDATA[ The room beyond the large doors is empty with the exception of the sparse, ruined furniture, and the wall hangings.  The most notable and lasting feature is
the stain-glass windows, far overhead.  Footpaths in the dust, weave the floor, but have definite ...<br /><a href="http://necromancergames.yuku.com/reply/188994/SotDChapter-1-Adventure-Aside#reply-188994">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/188994</guid>
			<pubDate>Fri, 27 Nov 2009 04:34:04 PST</pubDate>
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			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/188861/SotDChapter-1-Adventure-Aside#reply-188861</link>
			<description><![CDATA[ Ameane Pentaxis


The bardess stands ready when the others have finished dividing the spoils and are ready to penetrate deeper into the ancient temple. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Damien the Bloodfeaster)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/188861</guid>
			<pubDate>Wed, 18 Nov 2009 17:02:27 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/188572/SotDChapter-1-Adventure-Aside#reply-188572</link>
			<description><![CDATA[ &quot;They make the Dead walk again. And they have his man. Two reasons good enough to continue on for me. What are we waiting for?&quot; says Deadeye as he
continues to watch through the doorway. ]]></description>

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			<author>feeds@yuku.com (Zombee)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/188572</guid>
			<pubDate>Fri, 30 Oct 2009 06:42:44 PST</pubDate>
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			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/188521/SotDChapter-1-Adventure-Aside#reply-188521</link>
			<description><![CDATA[ The room at the back through the open doors is lit by the natural flooding of light from the formerly pristine and gorgeous bell tower windows - several of
which have been broken from age or design.  Sconces along the walls hold the small remains of torch...<br /><a href="http://necromancergames.yuku.com/reply/188521/SotDChapter-1-Adventure-Aside#reply-188521">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/188521</guid>
			<pubDate>Wed, 28 Oct 2009 02:33:26 PST</pubDate>
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			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/188218/SotDChapter-1-Adventure-Aside#reply-188218</link>
			<description><![CDATA[ Ameane Pentaxis


With the immediate danger finally past, Ameane&#39;s hands still on the drums, and she stows them back in her bag as the echoes from her beat fade into the
sephulchral silence of the fallen temple.


After helping to examine the fallen...<br /><a href="http://necromancergames.yuku.com/reply/188218/SotDChapter-1-Adventure-Aside#reply-188218">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Damien the Bloodfeaster)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/188218</guid>
			<pubDate>Thu, 08 Oct 2009 20:13:36 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/188192/SotDChapter-1-Adventure-Aside#reply-188192</link>
			<description><![CDATA[ Turning back, Deadeye whispers to those nearby, &quot;Large empty space, like a grand hall. With spiral staircases. Obvious paths also exist.&quot; ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Zombee)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/188192</guid>
			<pubDate>Thu, 08 Oct 2009 06:44:37 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/188154/SotDChapter-1-Adventure-Aside#reply-188154</link>
			<description><![CDATA[ Investigating beyond the opened door, Deadeye can see a portion of railing-less edge 15 feet in front of him.  The space appears symmetrical about the doors,
and from overhead, faint light trickles down from the dirty and broken stained glass windows of t...<br /><a href="http://necromancergames.yuku.com/reply/188154/SotDChapter-1-Adventure-Aside#reply-188154">Read More</a> ]]></description>

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			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/188154</guid>
			<pubDate>Wed, 07 Oct 2009 03:49:31 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/187913/SotDChapter-1-Adventure-Aside#reply-187913</link>
			<description><![CDATA[ Deadeye will investigate the door. Without opening it he will listen and peer through the crack to determine what he can while te rest loot the bodies. ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Zombee)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/187913</guid>
			<pubDate>Sun, 27 Sep 2009 17:13:49 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/187749/SotDChapter-1-Adventure-Aside#reply-187749</link>
			<description><![CDATA[ The group lingers.  The rubble settles to the floor, and can only barely be perceived moving to one side of Flail - away from Deadeye, before rising like a
bird-of-prey from the ground to strike Flail across the chest.  Fortunately, the elemental is unfoc...<br /><a href="http://necromancergames.yuku.com/reply/187749/SotDChapter-1-Adventure-Aside#reply-187749">Read More</a> ]]></description>

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			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/187749</guid>
			<pubDate>Fri, 18 Sep 2009 03:08:36 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/187551/SotDChapter-1-Adventure-Aside#reply-187551</link>
			<description><![CDATA[ Wary, Flail circles slowly, looking for a target. He steps back from the settling rubble, waiting for it to rise again...


OoC: Sorry, I started student teaching and have been a bit out of it. It seems as though there are no viable threats left... if som...<br /><a href="http://necromancergames.yuku.com/reply/187551/SotDChapter-1-Adventure-Aside#reply-187551">Read More</a> ]]></description>

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			<author>feeds@yuku.com (MacPhail)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/187551</guid>
			<pubDate>Wed, 09 Sep 2009 01:48:32 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/187341/SotDChapter-1-Adventure-Aside#reply-187341</link>
			<description><![CDATA[ Deadeye feels Eklan&#39;s warm touch through his clothing, and the injuries he has incurred remedy themselves as the road enlists the powers that be to
re-strengthen the bonecrafter&#39;s body (heal 10 hp).  Eklan then turns his attention toward Flail, as...<br /><a href="http://necromancergames.yuku.com/reply/187341/SotDChapter-1-Adventure-Aside#reply-187341">Read More</a> ]]></description>

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			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/187341</guid>
			<pubDate>Sun, 30 Aug 2009 18:41:08 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/187116/SotDChapter-1-Adventure-Aside#reply-187116</link>
			<description><![CDATA[ Ameane Pentaxis


Although the battle with the latest adversaries seems to be drawing to a close, the bardess does not relax her vigil, nor slacken in her rhythmic percussion as
she keeps a wary eye out for danger.


OOC: Maintain bard beat (free action...<br /><a href="http://necromancergames.yuku.com/reply/187116/SotDChapter-1-Adventure-Aside#reply-187116">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Damien the Bloodfeaster)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/187116</guid>
			<pubDate>Mon, 24 Aug 2009 16:48:08 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/187079/SotDChapter-1-Adventure-Aside#reply-187079</link>
			<description><![CDATA[ &quot;Save the potion for when times are tough, let your magic run it&#39;s course.&quot; Deadeye says. He surveys the area and looks for the best course of
action against an living rock pile. Once Eklan touch works it magic, he will approach the creature...<br /><a href="http://necromancergames.yuku.com/reply/187079/SotDChapter-1-Adventure-Aside#reply-187079">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Zombee)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/187079</guid>
			<pubDate>Sun, 23 Aug 2009 08:23:06 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/187043/SotDChapter-1-Adventure-Aside#reply-187043</link>
			<description><![CDATA[ Ameane continues her beat, a steady thumping of the drums as she moves closer and fuller into the fray.  The growing fervor of her drumming drives home the
strength she instills in her companions.


Flail slips sideways and up against the robed killoren, ...<br /><a href="http://necromancergames.yuku.com/reply/187043/SotDChapter-1-Adventure-Aside#reply-187043">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/187043</guid>
			<pubDate>Sat, 22 Aug 2009 07:28:43 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/186824/SotDChapter-1-Adventure-Aside#reply-186824</link>
			<description><![CDATA[ Surrender or death? why give em the first option? two down 4 to go! ]]></description>

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			<author>feeds@yuku.com (Brother Weasel)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/186824</guid>
			<pubDate>Fri, 14 Aug 2009 21:36:59 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/186795/SotDChapter-1-Adventure-Aside#reply-186795</link>
			<description><![CDATA[ Flail takes another step past the pillar, his face twisted with hatred and the euphoria of victory. &quot;Fall back? There is no retreat for you, only surrender or death!&quot; His flails whirl again,
trailing frozen blood across the flagstones.


OoC: Fi...<br /><a href="http://necromancergames.yuku.com/reply/186795/SotDChapter-1-Adventure-Aside#reply-186795">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (MacPhail)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/186795</guid>
			<pubDate>Fri, 14 Aug 2009 04:48:32 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/186787/SotDChapter-1-Adventure-Aside#reply-186787</link>
			<description><![CDATA[ Ameane Pentaxis


Ameane continues to perform, slipping further north and around the corner, alert for trouble. As her hands rap a steady beat on the drums, she calls over her
shoulder, &quot;Eklan--it sounds like our comrades may have need of Fharlangh...<br /><a href="http://necromancergames.yuku.com/reply/186787/SotDChapter-1-Adventure-Aside#reply-186787">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (Damien the Bloodfeaster)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/186787</guid>
			<pubDate>Thu, 13 Aug 2009 19:22:11 PST</pubDate>
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		<item>
			<title><![CDATA[ Re: SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/reply/186774/SotDChapter-1-Adventure-Aside#reply-186774</link>
			<description><![CDATA[ Regaining its feet has proven detrimental to the ogre, who slowly starts to reach for its greatclub.  Kransh and Deadeye are ready, and although Kransh&#39;s
first swing grazes off the ogre&#39;s armor - the return of the warhammer crashes on the ogre&#39...<br /><a href="http://necromancergames.yuku.com/reply/186774/SotDChapter-1-Adventure-Aside#reply-186774">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/reply/186774</guid>
			<pubDate>Thu, 13 Aug 2009 06:25:42 PST</pubDate>
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		<item>
			<title><![CDATA[ SotD-Chapter 1: Adventure Aside  ]]></title>
			<link>http://necromancergames.yuku.com/topic/10197/SotDChapter-1-Adventure-Aside</link>
			<description><![CDATA[ The sand reflecting the wrath of the sun back up on the weary Ubagesh. His arm hanging limp by his side, the cloth of robes - ripped and bloodied, dried and
baked in the growing heat of the sun. A faint trail of footsteps and drag mark of his drooped swor...<br /><a href="http://necromancergames.yuku.com/topic/10197/SotDChapter-1-Adventure-Aside">Read More</a> ]]></description>

			<!-- optional elements -->
			<author>feeds@yuku.com (nospeed1981)</author>
			<guid isPermaLink="true">http://necromancergames.yuku.com/topic/10197</guid>
			<pubDate>Tue, 09 Dec 2008 15:55:50 PST</pubDate>
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